It’s a clever way to distinguish time, and it’s a mechanic that’s incredibly important to the narrative. Not only that, but jumping back and forth through time will allow players to backtrack and solve puzzles, making the game much more complex than it otherwise seems.
Sabotage Studio said The Messenger will feel a lot like Ninja Gaiden in the beginning, but it will quickly evolve into a Metroidvania-style game, with the ability to upgrade weapons, abilities, and more. As you upgrade the messenger, you’ll regularly stop into a shop run by a sarcastic proprietor, who you’ll find really loves hats. Yes, hats.
As for the gameplay, The Messenger is hard but fair. Jumping between platforms and killing enemies seems straightforward enough, but getting your timing right takes practice. It feels completely familiar for anyone has played a 2D platformer, but it’s enough of a challenge that you won’t be able to fly through it without dying at least once.
Article source: https://www.technobuffalo.com/2018/06/15/the-messenger-nintendo-switch-hands-on/