The indie market has grown to enormous sizes since the launch of the Wii U, and the console never became the bastion that Nintendo originally hoped it would be. Sony eventually overtook that throne, but at the same time, it flooded its market with a lot of awful games that nobody should ever spend money on. Plenty of excellent titles too, but yeah… I’ve been burned a few times through the PlayStation.
Nintendo is not looking to change its approach to how it selects indie games, meaning that if you buy an indie game through the Switch, it is good enough to survive Nintendo’s rigorous selection process.
Nintendo of America’s Head of Partner Management Damon Baker recently spoke with Gamasutra and said that Nintendo is “being very selective†in who is allows to develop for the Switch, including indies.
Right now we are being very selective about who we’re letting into the development environment, and through our portal. Whereas with the Wii U and 3DS, we opened that up to everybody. I think our mentality was to cast that big net, [but] you’d never know when the next great piece of content was coming, or where it was gonna come from, or where it was going to permeate.
This time around, we’re going to be a lot more conservative. We don’t want to open up the floodgates quite yet.
Article source: https://www.technobuffalo.com/2017/03/03/nintendo-is-being-very-nintendo-in-how-it-chooses-indie-games/