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Here are 24 games that will keep your PlayStation running in 2018

  • January 07, 2018
  • Technology

The new year is here, and tons of games are already slated for this year. Exclusives, multiplatform titles, remakes, and more. More games will be announced and released as the year goes on, and some of these games will surely slip into 2019. But right, we can look forward to many of these hitting shelves and digital marketplaces. In the coming days, we’ll be going through our most anticipated games for each of the big platforms. We’re starting with PlayStation 4 before jumping to Xbox, PC, and Switch. As many of these titles are multiplatform, expect to see them when we head to Xbox and PC as well. When you get to the bottom, jump into the comments to let us know what we missed.

A Way Out (PC, PlayStation 4, Xbox One – March 23, 2018)

Back in 2012, movie director Josef Fares jumped over to video games and gave us the novel, haunting game Brothers: A Tale of Two Sons. I never expected that simply disabling part of my controller could leave me so empty inside.

And so I’m unreasonably excited for A Way Out, Fares next game. Aside from the name on the credits, the very concept of the game has me excited. This is a cooperative prison break game. The whole game has you and the other player working together to escape and stay free beyond the prison walls. This isn’t about boosting each other over walls, though that may happen. You can be doing completely different things, with one player watching a cutscene while the other works on a task.

It promises to be an interesting game at the very least, and it looks good, too.

Anthem (PC, PlayStation 4, Xbox One – Q4 2018)

BioWare has been on the rocks for a while now. It’s kind of hard to watch. The once-great RPG developer has stumbled over and over in recent years. Mass Effect 3 ended with controversy, Dragon Age: Inquisition was a strictly-okay game from a studio known for great things. Mass Effect: Andromeda bombed hard for a thousand reasons. But there is hope. There is Anthem.

Anthem seems to be a riff on the Destiny idea of a few players teaming up for missions and raids. Multiplayer is a significant aspect of the game. You step into bigger-than-life robots that you can customize and roam the open world with. The game promises both single and multiplayer elements, and the videos we’ve seen so far look eye-searingly good.

But we’re left worried. BioWare has had a tough time keeping promises lately, and publisher EA has been relying on microtransactions more and more. Between Mass Effect: Andromeda‘s troubled development and Star Wars Battlefront II‘s microtransation debacle, we’re not ready to dump all our faith into either party. But dang, Anthem looks good.

Bloodstained: Ritual of the Night – (PC, PlayStation 4, Xbox One, Switch – 2018)

Konami went and made things weird a few years ago when they decided to dump all their awesome creators and instead repurpose their licenses for pachinko machines. Those displaced creators didn’t sit still for long, though. Hideo Kojima went off and started his own studio. Meanwhile, former Castlevania boss Koji Igarashi turned to Kickstarter with Bloodstained: Ritual of the Night, a game that looks to recreate what we love about classic PlayStation and Gameboy Advance-era Castlevania games but with a new coat of paint. The game has seen some delays and production issues, but the previews have undeniably looked good, so we’re eager to see if Igarashi can deliver when so many other Kickstarted games have failed.

Call of Cthulhu – (PC, PlayStation 4, Xbox One – 2018)

I’ll be the first to admit that I don’t know for sure whether this game is going to be good or not. Most of the games on this list are probably going to be solid titles. This one, I don’t know. The studio has worked on games like Space Hulk: Deathwing and Styx: Shards of Darkness, so dark and gothic aren’t new for the studio, but games based on H.P. Lovecraft’s work are rare because they’re tough to do. The best parts of his stories are the most difficult to describe. All the same, Lovecraft managed to create some of the most vivid and horrifying monsters that don’t pull from cultural legend, so I’m hoping we’ll see his work done justice. It doesn’t happen often, so I pay attention when it does.

Concrete Genie (PlayStation 4 – 2018/TBA)

If you just glance at Concrete Genie, you’d be forgiven for thinking it looks a lot like Infamous: Second Son. A kid in a jean jacket and beanie creating stylish graffiti in a perpetually sunsetting town? Yeah – seems familiar. But that’s where the similarities end. Instead of just being an aesthetic element of Concrete Genie, it’s the reason for the season. You play a lonely kid who finds that he can bring his art to life, and interact with and control that art. Using the DualShock 4 controller’s motion sensor, you can create art that will come to life to befriend protagonist Ash and help him clean up and revive the mostly abandoned town he lives in.

Death Stranding (PlayStation 4 – 2018/TBA)

Let me be clear: the chances that this is coming out this year are extremely low. I’m hoping that if I just say it often enough, it’ll come true.

Death Stranding is the upcoming creation of game director Hideo Kojima, best known for Metal Gear Solid. We’ve seen a few trailers for the game, and they’ve done a good job of both being haunting and incomprehensible. But that’s what’s so exciting. Kojima has proven that he can make big-scale games happen when his publisher isn’t actively trying to oust him. That he’s working on something completely new, and something so actively, aggressively weird has me eagerly anticipating the game. I don’t know what it’s going to be – none of us do. But it’ll be weird in the best way.


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Darksiders 3 (PC, PlayStation 4, Xbox One – 2018)

Speaking of series thought dead, we were pretty sure Darksiders wasn’t coming back. After publisher THQ dissolved, the Darksiders license sat dormant for over four years. Now we’re actually getting one. This is one of the titles I wouldn’t be surprised to see delayed into 2019. The version showed in spring 2017 was in a pretty early state, and developer Gunfire Games and publisher THQ Nordic aren’t talking anything more specific than a 2018 release date.

But when it hits, whether this year or next, we can look forward to some fun, comic-booky battles against grotesque monsters like the one above.


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Days Gone (PlayStation 4 – 2018)

I don’t know about you guys, but I’m kind of done with zombies. Even so, Days Gone looks like it could be a blast. It’s a post-apocalyptic game, of course, set in an open-world environment. The biggest twist is the horde-like movement of the enemies, called Freakers. They move in huge hordes, so taking them down with a pistol the way we do in other zombie games is off the table. Instead, they can be used as a tool. A well-placed explosion can unleash a wave of the things onto your enemies. On top of that, there are systems for weather and day/night to mess with the visibility of both you and those Freakers, ensuring that no two encounters are exactly the same.


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Detroit: Become Human (PlayStation 4 – Q1/Q2 2018)

In just about every game out there, whether you know it or not, you’re playing an immortal time traveler. No matter how many times you’re cut down by a skeleton warrior, ambushed by a leopard, or headshotted by a 12-year-old, you can always come back. Quantic Dream and director David Cage say screw that noise. With games like Heavy Rain and Beyond: Two Souls, the developer has been asking us to make decisions we can’t easily undo in our games. Your actions in Cage’s stories matter and they shape the narrative in clear, meaningful ways.

Detroit: Become Human puts us in a future where androids are a part of every day life, but those androids have been slowly gaining consciousness and are asking for freedom despite having been made in a factory and purchased. It’s a fascinating concept for sure, and it’ll be fun to see if Cage can pull it off.


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Dragon Ball FighterZ (PC, PlayStation 4, Xbox One – January 26, 2018)

The idea of an anime-themed game looking as good as Dragon Ball FighterZ was a fantasy for a long time. Things got better and better with Dragon Ball and Naruto games over the years, as well as stuff like Valkyria Chronicles, but FighterZ seems to capture the look and pace of the show perfectly. Looking at the video above, I’d wager it actually looks better than the show. That’s bananas.


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Dreams (PlayStation 4 – 2018)

I’m still not entirely sure what Dreams even is, but I know I want in. Developer Media Molecule, who brought us LittleBigPlanet and Tearaway, is getting ambitious. The developer wants to combine the three pillars of its game development philosophy – play, create, share – into one, seamless experience. It’s tough to get people to create when they’d rather play, so the studio wants to make creation and play one and the same. You’ll be hopping into dreams and solving puzzles

The game has been in development since 2012, but we’re hoping to see it actually in our hands this year.

Article source: https://www.technobuffalo.com/2018/01/06/playstation-4-most-anticipated-2018/

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