4. Vona, Butcher of Magan
Vampires got a pretty sweet bomb this time around too. Lifelink and Vigilance is a dangerous combination since they can work together to gain you life both attacking and blocking. Already, thatâ€™s a sweet deal for five mana on a 4/4.
But wow, just look at that ability. Pitch 7 life, destroy anything. The seven life might seem a bit harsh, but remember, in the vampire deck, youâ€™ll be gaining a whole lot of life anyway through either Vona or other vampires. Youâ€™ll have enough to spare to get rid of an opponentâ€™s bomb creature. Life is just as useful as a resource in Magic these days, not just for keeping you alive.
The Vigilance also means that Vona can both attack and use the ability in a single turn. Attack, tap afterwards, destroy their biggest creature, either hit the player or take out their second biggest creature, gain four of those three life points back. Congrats, you just took a huge chunk out of your opponent and suffered only a Lightning Boltâ€™s worth of damage.
5. Regisaur Alpha
This is my favorite Dinosaur for constructed play, but in Limited, it is also a bomb. 7/7 worth of creatures for five mana with no strings attached is unheard of in Magic. Toss in the fact that this comes over two creatures and the 3/3 has both trample and haste, meaning it can attack this turn it comes down.
Further down the line, every Dinosaur can attack the turn it comes into play. Justâ€¦ whoa.
The only thing holding this card back is that the main Dino alpha himself canâ€™t barrel in alongside his buddy. He has to wait a turn. If you can copy him, thatâ€™s 14 points of haste damage for five mana! But youâ€™ll only be able to pull that off in Constructed.
6. Hualti, Warrior Poet
The gameplay sticks to the story here with Jace being lost on a strange plane and finding himself vastly underpowered. Jace, Cunning Castaway is merely a decent planeswalker in this set, giving center stage to Vraska and this newcomer, Hualti, Warrior Poet.
Hualtiâ€™s plus ability is nothing really to write home about unless you desperately need life or are already stabilized and need to drag the game out another turn or two to get more value out of her ultimate ability. The second two abilities account for an absurd amount of power and everything you crave from a five mana planeswalker.
For the loss of zero loyalty points, you get a 3/3 Dinosaur with trample. Already, I would rather take these over Gideonâ€™s Knight Allies. No question.
However, her ultimate ability has so many applications, it sends her into overdrive. It can clear the board of annoying 1/1 token creatures. It can slip in your biggest Dinosaurs or smaller aggro creatures by removing their ability to block. And if you really need to, you can use one of those loyalty points to trigger Enrage on one of your own Dinosaurs. Since it is X, you can distribute two of these useful points of damage the turn she comes down and still keep Hualti around to spit out Dinosaurs every turnâ€¦ that is, if you donâ€™t win the turn you cast her.