Whew… With that off my chest, I have a few ideas on how I would like to see a Legend of Zelda game pop up on the Switch one more time.
The classic, overhead Legend of Zelda style is timeless and open to an infinite number of possiblities. Since the original 1986 release, we’ve seen plenty of great ways to expand on the formula. Link to the Past added the Dark World as a mirror of the light world, and it also set the standard for how to properly tell a story and set the pace of dungeons for the series. Link’s Awakening proved that even in the confides of a tiny handheld, the formula could produce an all-time great.
The Minish Cap added a fun gimmick that rotated around size, giving a fresh look at the world, and likewise, the Oracle games added time travel and seasonal differences to the map to shake up the adventure. I’m going to skip those lame Nintendo DS games, but I give a full-throated approval to A Link Between Worlds for not only adding the fun “mural†gimmick but also, finally, creating a Zelda game in which the players can determine their own path through the game.
No, Breath of the Wild was not the first to do that. Not in the least.
Going back in time might seem counter-intuitive to a gaming generation obsessed with the future, but when a head is slammed against a desk enough, some good ideas are bound to leak out eventually. The indie market is loaded with inspiration on how to make a modern, overhead Legend of Zelda game. And if Nintendo doesn’t want to turn to the indie market for inspiration, even though they had no problem turning to the AAA market for Breath of the Wild, it can’t be that hard to freshen up a classic style that has proven time and time again to be a winner without sacrificing the spirit of dungeon crawling and tools that made the series what it really is.
It’s been five years since A Link Between Worlds came out, and more than enough time has passed for a new game of its nature.
The biggest challenge would be utilizing the unique hardware of the Switch, something Aonuma stated he wanted to do with the next game.
Article source: https://www.technobuffalo.com/2018/09/16/what-do-we-want-from-a-new-legend-of-zelda-game-on-the-switch/