Perched atop the Empire State building, I get a beautiful 360-degree view of New York City; the traffic; the citizens; the wailing sirens. When I tap L3, color-coded beams emanate from the sky, which represent the game’s missions, from small time crimes to outright bank robberies. The skyline is beautifully bathed in a soft orange glow—golden hour—that perfectly reflects Spider-Man’s carefree and grounded attitude.
As I dive down toward the buildings below, I start to pickup incredible speed until I’m sandwiched by towering brick and glass, still falling headfirst toward the bustling New York City streets. When I press R2, Spider-Man releases a web, allowing him to swing between the city’s skyscrapers. It’s all very seamless and entertaining.
The R2 button is more or less what allows Spider-Man to get around New York City, which is filled with dusty perches, petty crimes, and everything in between. It’s the button players will become most familiar with as they swing from point to point. The same button is also used to run up the side of buildings and across tricky rooftops.
It’s a minimal and easy approach by Insomniac to navigating as Spidey, who moves with the grace and precision of an Olympic gymnast; his agility is especially apparent during melee combat, which is incredibly satisfying. There’s something very rewarding about throwing construction scaffolding onto a masked thug.
Article source: https://www.technobuffalo.com/2018/06/15/spider-man-ps4-hands-on/