Grand Theft Auto IV is now backwards compatible on Xbox One, but you might want to stick to playing it on Xbox 360 or PC as it stands now, according to Eurogamer‘s Digital Foundry.
The tech wizards at Digital Foundry dug into the re-release and came out with some interesting numbers. At a glance, it looks like GTAIV is running better on the Xbox One, but it’s just running faster. And faster isn’t always a good thing.
GTAIV runs with an unlocked frame rate, and on Xbox One it can deliver as many as 5 extra frames per second. The problem is, it doesn’t deliver these frames steadily. DF’s Richard Leadbetter said in his breakdown that the experience feels “choppier and more uneven” and that the controller feels “significantly laggier” than it did on the Xbox 360, which wasn’t great itself in terms of controller latency. The team that makes backwards compatibility happen could go back and tweak things, capping the framerate and the like, for a better experience, but right now? Stick to the original version.
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Article source: https://www.technobuffalo.com/2017/02/13/grand-theft-auto-iv-backwards-compatible-problems/