Share

Electronic Arts and Square Enix were 2016’s best publishers, MetaCritic says

Metacritic spends its days and nights gathering together every review score under the sun, amalgamating them into single scores to help people decide what games they should get (and to help publishers decide who gets bonuses, unfortunately). Then, the site takes all those scores and boils them down and ranks each publisher. The results are out for 2016, and Electronic Arts is sitting on top.

Electronic Arts eked out a win over Square Enix as the top publisher for the year with an average Metascore of 79.7, up almost 8 points from last year. 79 percent of the company’s releases were positively reviewed, and Titanfall 2 was the publisher’s best-liked game with a Metascore of 89.

Square Enix was right behind them. Previously, Square Enix had been considered a mid-sized publisher, but they released 17 more games in 2016 and, as Metacritic notes, only saw their metascore drop by .2 points in the process. That’s a small change for such a big increase in games released.

Nintendo, Sony, and XSEED round out the top five. Sony’s spot at #4 shows how a few bad games can tank an overall rating here. Uncharted 4: A Thief’s End is the first game on the list to break a Metascore of 90, but a plethora of strictly-okay VR games and the disappointment called No Man’s Sky pushed them down the list.

Among mid-size publishers, the top honors go to Paradox Interactive, Sega, Microsoft Game Studios, Take-Two Interactive and Warner Bros. Interactive.

The presence of XSEED as a major publisher and Microsoft and Take-Two as mid-size is enough to raise an eyebrow, but MetaCritic’s rankings are based purely on how many games a publisher releases, and now how many people they employ or how much money they make.

By the numbers

Article source: https://www.technobuffalo.com/2017/02/16/electronic-arts-and-square-enix-were-2016s-best-publishers-metacritic-says/